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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Prism X
C C P C C P Alliance
504

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Posted - 2012.01.27 09:43:00 -
[1] - Quote
You should be able to use the location API to get the container name as long as you have a key from the owner of the container allowing you to query location information.
If the containerID is on the range of 60m to 61m (not inclusvive) then that is static npc station you should be able to find in the SDE, so no need to query for that name. If it's on the range of 61 million to 64 million that's a player controlled station so the conquerableStationList call should provide you with all the names you need there.
I think most relevant names are available to you through different methods. The reason we do not include the string translation of every ID in every call is because we expect many people to have their own local storage to do that thus saving bandwidth. ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
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CCP Prism X
C C P C C P Alliance
504

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Posted - 2012.01.27 11:53:00 -
[2] - Quote
You should be able to get these player assignable names here: http://api.eveonline.com/eve/ConquerableStationList.xml.aspx And this should be commitable to any storage device, much like the SDE.
Or am I missing something? I've been known to miss things. Like points.  ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
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CCP Prism X
C C P C C P Alliance
504

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Posted - 2012.01.27 13:04:00 -
[3] - Quote
You can get the name of those locations through: /char/Locations.xml.aspx?ids=someID,someOtherID,someOtherIDotherThanSomeOtherID /corp/Locations.xml.aspx?ids=someID,someOtherID,someOtherIDotherThanSomeOtherID
As long as you have keys from that character / corporation which allows access to that Location call and that character / corporation is the owner of said container.
Or that was the plan at least.. ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
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CCP Prism X
C C P C C P Alliance
504

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Posted - 2012.01.27 13:49:00 -
[4] - Quote
All locationIDs are itemIDs, they are just itemIDs that require positional coordinates in 3D space. All owners are also items, they are just items that are capable of being the owners of other items. 
Are you perhaps using the char call for corporation owned items? ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
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CCP Prism X
C C P C C P Alliance
504

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Posted - 2012.01.27 15:52:00 -
[5] - Quote
You should include the singleton rule though.
If you request an un-assembled ship in a list of 250 ids, you'll get a fail return as a non-assembled ship cannot (Fine.. should not.. never say never) have location coordinates. ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
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CCP Prism X
C C P C C P Alliance
504

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Posted - 2012.01.27 16:21:00 -
[6] - Quote
That is correct, items can only be located in valid locations, thus you can assume that any parent object is a valid location. However, not all locations have items located in them, but if that's of no interest to you then I do not see a problem. ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
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